FhSim  3.1.0
Marine systems simulation
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marenv::wake::LumpedLineSourceInput Struct Reference

#include <LumpedSource.h>

Public Attributes

double force [3]
 Total hydrodynamic force F from the object's own law, no waves, N, NED.
 
double relativeFlow [3]
 Relative flow U_ref = free stream - source velocity u_s, m/s, NED.
 
double rho
 Fluid density of the object, kg/m^3.
 
double rearCentre [3]
 Centre of the line at the object's rear face, m, NED.
 
double axis [3]
 Direction of the body's long axis, NED; need not be normal to U_ref, but not parallel to it.
 
double length
 Length of the body along axis, m.
 
double width
 Width of the body across the flow and across its projected axis, m.
 
double meanSquareFlow = 0.0
 As LumpedSourceInput::meanSquareFlow.
 
double ambientMeanSquareFlow = 0.0
 As LumpedSourceInput::ambientMeanSquareFlow.
 

Detailed Description

What a wake-casting slender body (a rope, a floating collar, a cylinder) reports at a rebuild, in world NED (MENV-0044).

The members of LumpedSourceInput, with the body's line instead of a frontal area.


The documentation for this struct was generated from the following file: