FhSim  3.1.0
Marine systems simulation
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marenv::wake::WakeFieldTraits Struct Reference

#include <BlendedField.h>

Public Types

using Field = WakeField
 The base of the field.
 
using Value = WakeSample
 The sample of a snapshot and of the field.
 
using Sum = WakeBlendSum
 The weighted sum of samples.
 
using Samples = WakeBlendSamples
 The held samples of SampleParts().
 
using Parts = WakeSampleParts
 The field's SampleParts().
 

Static Public Member Functions

template<class S >
static Status ToSample (const Sum &sum, const S &current, Value &out)
 The field's sample from the sums of the blend; where d = 0 the source velocity of the snapshot blended to, or zero for a snapshot without one.
 
template<class S >
static void FillParts (Parts &parts, const S &current)
 Sets the source velocity the parts report where d = 0 (as ToSample()).
 

Detailed Description

What BlendedField needs to know about a wake field: the types of its blend and what a wake reports where d = 0.


The documentation for this struct was generated from the following file: