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FhSim
3.1.0
Marine systems simulation
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#include <FieldSketch.h>
Classes | |
| struct | Box |
| The grid of a gridded wake. More... | |
| struct | Point |
| A point source. More... | |
| struct | Segment |
| A line source along its body, or a jet's axis. More... | |
Public Attributes | |
| std::vector< Point > | points |
| Point sources. | |
| std::vector< Segment > | segments |
| Line sources and jet axes. | |
| std::vector< Box > | boxes |
| Grids. | |
Where a field's sources are at one time and how far a gridded field reaches: the outline a visualiser draws (WakeField::Sketch(), JetField::Sketch()).
Only the snapshot blended to is sketched, at its position at the time asked; positions are world NED, m.