FhSim  3.1.0
Marine systems simulation
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marenv::WaterVelocityParts Struct Reference

#include <WaterVelocity.h>

Public Attributes

bool current = true
 The ambient current u_amb.
 
bool wakes = true
 The change of the wake fields, d_tot (u_s - u_amb).
 
bool jets = true
 The jets' excess velocity sum Δu_j.
 
bool waves = true
 The wave particle velocity.
 

Detailed Description

Any selection of the four parts of the water velocity, u = u_amb + d_tot (u_s - u_amb) + sum Δu_j + u_waves (EnvironmentFacade::GetWaterVelocity()).

Each part is one term of the sum, so the parts of a velocity add up to it: current is u_amb, wakes is the change the wake fields make to it, d_tot (u_s - u_amb), jets is sum Δu_j and waves is the wave particle velocity. The default selects all four (WaterVelocityTerms::Full).


The documentation for this struct was generated from the following file: