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FhSim
3.1.0
Marine systems simulation
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#include <JoystickInput.h>
Public Attributes | |
| std::vector< std::int16_t > | axes |
| std::vector< std::uint8_t > | buttons |
| std::vector< std::uint8_t > | hats |
A snapshot of a joystick: SDL axes (sliders included), buttons and hats. A missing element reads as neutral: axis 0, button released, hat centered.