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FhSim
3.1.0
Marine systems simulation
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| ID | 0086 |
| Class | KNOWN-LIMITATION |
| Severity | 3 |
| Status | blocked |
| Models | Net/Sphere |
| Found | 2026-09-25, review of the MARE-0084 fix |
| Decision needed | triage |
src/net/Sphere.cpp:80, Sphere::OdeFcn:
The inertia is SphereMass alone, and the only fluid forces are the drag on the velocity relative to the water and the buoyancy.
A sphere accelerating in still water has no added mass (0.5 ρ V for a sphere), and a sphere in waves or a varying current gets no Froude–Krylov force (ρ V times the water acceleration), so a light sphere responds faster and follows the water motion less than it should.
Add the added mass to the inertia and the Froude–Krylov and added-mass forces from the water acceleration, or document that SphereMass must include the added mass and that wave excitation is left out.
A sphere released from rest in still water under a constant force: its acceleration must be F / (m + 0.5 ρ V).
Changes every model with a sphere; the analytical Jacobian must follow.