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FhSim
3.1.0
Marine systems simulation
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| ID | 0132 |
| Class | KNOWN-LIMITATION |
| Severity | 1 |
| Status | blocked |
Models: Trawl/Vessel
Found: 2026-10-24 review (doc/reviews/fhsim_fishery-2026-10-24, N7); filed under owner ruling D27
Decision needed: none; filed as a known limitation by owner ruling D27. Adding the rotation is a physics change for a later feature.
src/trawl/TrawlVessel.cpp:190-198 (OutWarpVel):
ToVessel.h:45 documents it. The heading rate is ApSpeed * deltaHeading (TrawlVessel.cpp:114-115).
Every WarpVel<N> equals Vel; the yaw rate times the lever arm is missing. Default vessel (Length 70 m, Breadth 14 m, ApSpeed 0.01 1/s, speed 2 m/s), heading command stepped by 90 degrees: the initial yaw rate is 0.01 * pi/2 = 0.0157 rad/s, and a warp fastening at (-35, +-7) m moves at |omega x r| of about 0.56 m/s across the track, 28 % of the tow speed, while WarpVel reports only the 2 m/s along the heading. The velocity of the warp's end node, used by the cable's damping there, is wrong for the length of the turn (time constant 100 s). A straight tow is not affected.
Add omega x r, with omega = (0, 0, ApSpeed * CalcHeadingDiff(DesiredHeading, heading)) at (T, X); it is a function of (T, X) and cheap. It moves the baselines of every case that turns the vessel (the seine operation).
A vessel with the heading state 90 degrees off its command: WarpVel1 minus Vel equals omega x WarpPos relative to the reference point, in NED.
Moves the seine regression baselines; no effect on straight tows.