38 force << inverse * vec3(load.force[0], load.force[1], load.force[2]), inverse * vec3(load.moment[0], load.moment[1], load.moment[2]);
Definition RigidBodyEnvironmentForces.h:47
bool InSeabedContact() const
Whether the element was in contact with the seabed at its last force evaluation (its soil load has no...
Definition RigidBodyEnvironmentForces.h:52
void SetSeafloorForces(environment::SeafloorForcesInterface *seafloorForces)
Sets the resource the soil load is asked from; it must be set before the element's forces are compute...
Definition RigidBodyEnvironmentForces.h:50