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FhSim
3.1.0
Marine systems simulation
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This is the complete list of members for AttractorBase, including all inherited members.
| AddForce(const Motion &motion, double *const adForce, const double nodeMass, const double *const adNodePos, const double *const adNodeVel)=0 (defined in AttractorBase) | AttractorBase | pure virtual |
| AddForce(const Motion &motion, double *const adForce, const double *const adNodePos, const double *const adNodeVel)=0 (defined in AttractorBase) | AttractorBase | pure virtual |
| AttractorBase() (defined in AttractorBase) | AttractorBase | |
| GetForce(const Motion &motion, double *const adForce, const double *const adNodePos, const double *const adNodeVel)=0 (defined in AttractorBase) | AttractorBase | pure virtual |
| IsActive(const Motion &motion, const double *const adNodePos)=0 (defined in AttractorBase) | AttractorBase | pure virtual |
| MotionAt(double T, const double *X) const | AttractorBase | |
| PosAndVelSource typedef | AttractorBase | |
| SetForceIfActive(const Motion &motion, double *const adForce, const double *const adNodePos, const double *const adNodeVel) (defined in AttractorBase) | AttractorBase | inlinevirtual |
| SetPosAndVelSource(PosAndVelSource source) | AttractorBase | |
| SetStrengthSource(StrengthSource source) | AttractorBase | |
| StrengthSource typedef | AttractorBase |