44#include "ControlAlgorithm.h"
52 ZigZagManeuver(
const std::string& simObjectName, ISimObjectCreator*
const creator);
53 const double* RudderAngle(
const double T,
const double*
const X);
56 double m_dRudderangle;
57 double m_dDeviationFromInitialHeading;
58 double m_dTimeOfExecute;
59 double m_dInitialHeading;
61 int m_iDirectionOfFirstTurn;
62 std::string m_sDirectionOfFirstTurn;
66 #ifdef FH_VISUALIZATION
67 void RenderInit(Ogre::Root*
const ogreRoot, ISimObjectCreator*
const creator);
68 void RenderUpdate(
const double T,
const double*
const X);
70 #ifdef FH_VISUALIZATION
71 Ogre::SceneNode* m_RenderNode;
73 std::string m_Material;
Definition ControlAlgorithm.h:22
Definition ZigZagManeuver.h:50
ZigZagManeuver(const std::string &simObjectName, ISimObjectCreator *const creator)
reads parameters, registers states, input/output ports and shared resources
Simple waypoint object.
Definition CableAttach.h:58