3#include "sfh/sim/kinematics.h"
5#include <fhsim/simobject/SimObject.h>
6#include <fhsim_environment/EnvironmentProvider.h>
11#ifdef FH_VISUALIZATION
12# include "OgreParticleSystem.h"
13# ifdef USE_BILLBOARD_LABELS
14# include "sfh/ogre/CMovableText.h"
122 virtual void OdeFcn(
const double dT,
const double*
const adX,
double*
const adXDot)
const override;
133 bool HasJacobians()
const override;
134 void OdeJacobian(
double T,
const double* X,
double* J,
int nStates)
override;
135 int GetJacobianSparsity(
int nStates,
int* rowPtr,
int* colIdx)
override;
139#ifdef FH_VISUALIZATION
141 virtual void RenderInit(Ogre::Root*
const ogreRoot, ISimObjectCreator*
const creator);
144 virtual void RenderUpdate(
const double dT,
const double*
const adX);
148 virtual void TD_HydroForces(
const double relVel[],
double* alpha,
double* beta,
double* pU,
double forceSS[]);
150 virtual void TD_HydroForces_SS(
double TD_Area,
double rho,
const double relVel[],
double alpha,
double beta,
double U,
double* coeffSS,
double* forceSS);
151 virtual void TD_HydroCoeff_SS(
double alpha,
double beta,
double coeffSS[]);
152 virtual void TD_vel2HydroAng(
const double relVel[],
double* alpha,
double* beta,
double* pU);
153 virtual void AddExternalForces(
double dT,
const double*
const adX);
154 virtual void AddInternalForces();
155 virtual void AddHydroForces();
156 virtual void AddDampingForces();
157 virtual void AddBottomForces() { };
158 virtual void CalcDerivatives(
double dT,
double*
const adXDot,
const double*
const adX);
159 virtual void CalcFoundation(
const double dT,
const double*
const adX,
double*
const adXDot);
160 virtual void AddExternalForce(
const double adPos_d[3],
const double adForceExternal_n[3]);
161 virtual void CalcOutput(
const double dT,
const double*
const adX);
162 void CalcOutputCommon(
const double dT,
const double*
const adX)
const;
163 void FinalSetup(
const double dT,
const double*
const adX, ISimObjectCreator*
const creator);
173 double m_massInverse[6][6];
174 double m_mdCornerPos_body[4][3];
178 double m_outOfBoundCoeff[6];
179 double m_hydrodynamicCorrections[6];
182 double m_warpPos_d[3];
194 environment::EnvironmentProvider* m_environment;
202 const double* OutPos1(
const double dT,
const double*
const adX);
203 const double* OutPos3(
const double dT,
const double*
const adX);
204 const double* OutPos2(
const double dT,
const double*
const adX);
205 const double* OutVel1(
const double dT,
const double*
const adX);
206 const double* OutVel3(
const double dT,
const double*
const adX);
207 const double* OutVel2(
const double dT,
const double*
const adX);
216 unsigned long m_IStatePos;
217 unsigned long m_IStateQuater;
218 unsigned long m_IStateLocalVel;
219 unsigned long m_IStateOmega;
220 unsigned long m_IStateHydroForce;
223 double ma_adSumForces[6];
233 const double* ma_adXPos_n;
234 const double* ma_adXQuater;
235 const double* ma_adXVel_d;
236 const double* ma_adXOmega;
239 double ma_adXVel_n[3];
240 double ma_adHydroForceSS[6];
241 double ma_adRelVel_d[6];
242 double ma_adWaterVel_d[3];
244#ifdef FH_VISUALIZATION
245 void BottomContactRenderInit();
246 void RenderBottomContact(
double depth,
double m_cornerPos_ned[4][3],
double m_submergence[4]);
247 Ogre::ParticleSystem* m_particleSystem;
248 Ogre::SceneNode* m_particleNode;
249 Ogre::ParticleEmitter* m_particleEmitter;
250 Ogre::Vector3 m_visualizationScale;
252 std::string m_meshName;
254 double m_lengthScale;
255 double m_heightScale;
256 double m_curvatureScale;
257 Ogre::Entity* m_renderEntity;
258 Ogre::SceneNode* m_renderNode;
259 Ogre::Quaternion m_InitOrientation;
260 Ogre::SceneManager* m_sceneMgr;
262# ifdef USE_BILLBOARD_LABELS
263 Ogre::SceneNode* m_BBRenderNode;
264 Ogre::CMovableText* m_BBTxt;
Definition TrawlDoorBase.h:116
double m_area
The trawldoor area.
Definition TrawlDoorBase.h:167
virtual void OdeFcn(const double dT, const double *const adX, double *const adXDot) const override
Calculates the state derivatives.
double m_force_warp[3]
A pointer to the Warp force.
Definition TrawlDoorBase.h:188
double m_rhoDoor
The density of the trawl door material.
Definition TrawlDoorBase.h:175
TrawlDoorBase(std::string simObjectName, ISimObjectCreator *creator)
The constructor sets the pointer to the output object and the parser object.
double m_waterVel_n[3]
The water velocity in the door position.
Definition TrawlDoorBase.h:191
double m_cOG[3]
The trawl door center of gravity.
Definition TrawlDoorBase.h:166
double m_rhoWater
The density of the surrounding fluid.
Definition TrawlDoorBase.h:187
double m_force_LB[3]
A pointer to the force.
Definition TrawlDoorBase.h:189
double m_force_UB[3]
A pointer to the input force.
Definition TrawlDoorBase.h:190
ISignalPort * m_inLB_F
The cable length input port.
Definition TrawlDoorBase.h:198
double m_mass
The mass of the object.
Definition TrawlDoorBase.h:172
ISignalPort * m_inUB_F
The cable length input port.
Definition TrawlDoorBase.h:199
bool m_isPort
Is this a port trawl door?
Definition TrawlDoorBase.h:165
ISignalPort * m_inWarp_F
The cable length input port.
Definition TrawlDoorBase.h:197
ICommonComputation * m_commonCalc
Calculations necessary for more than one output port.
Definition TrawlDoorBase.h:192
double m_outAlpha
Definition TrawlDoorBase.h:231