FhSim
3.1.0
Marine systems simulation
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ThreadAffinity.h
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#pragma once
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#include <thread>
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#include <vector>
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namespace
CoRiBoDynamics
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{
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void
BindThreadToCores(std::thread::native_handle_type thread,
const
std::vector<int>& cores);
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}
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ThreadAffinity.h
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