55 virtual bool InitialConditionSetup(
const double T,
double*
const updatedIC,
const vec3& PB,
Winch::InitialStatesLoader winch_init_states);
67 virtual const std::vector<CollisionManager::ExternalObject*> GetTowingBlockGeometry();
69#ifdef FH_VISUALIZATION
70 virtual void RenderInit(Ogre::Root*
const ogreRoot);
71 virtual void RenderUpdate(
const double T,
const double*
const X);
74 virtual void XmlInfo(TiXmlElement& xml_node);
77 void InitializeElementAllocation();
80 void ComputeDiscreteCableLength(
size_t& super_ix,
size_t& sub_ix,
double &length);
82 size_t m_num_retracted_super;
83 size_t m_num_retracted_sub;
84 size_t m_sub_super_threshold_ix;
85 double m_sub_super_threshold_strength;
86 size_t m_num_free_rigid_elements;
Definition ConstraintSolver.h:31
Definition SupergridLineStructure.h:15
Definition SupergridCable.h:181
Definition SupergridLineStructure.h:237
Definition SupergridWinchCable.h:100
virtual void ComputeConstraints(const double T, const double *const X)
Definition SupergridWinchCable.h:27
SupergridWinchCableCollisionManager * GetCollisionManager()
Computes structural connections.
virtual void ComputeConstraints(const double T, const double *const X)
Winch * m_winch
current number of inactive rigid elements in the "free tail"
Definition SupergridWinchCable.h:88
virtual void AllocateElementBuffer(const double T, double *const X)
void InitializeFreespanCurve(Utilities::CurveSegment *curve_initializer, double T, double *const updatedIC)
initial coupling of rigid elements and discrete elements
void GetFirstFreeDiscreteElementIndex(int &super_ix, int &sub_ix)
Definition InitializerTools3DCurve.h:13
Definition CollisionManager.h:6