118 void InitialConditionSetup(
const double dT,
const double *
const adCurrentIC,
double *
const adUpdatedIC, ISimObjectCreator *
const creator);
119 void OdeFcn(
const double dT,
const double *
const adX,
double *
const adXDot)
const;
120#ifdef FH_VISUALIZATION
121 virtual void RenderInit(Ogre::Root *
const ogreRoot, ISimObjectCreator *
const creator);
122 virtual void RenderUpdate(
const double dT,
const double *
const adX);
127 std::vector<int> m_pinned_nodes;
128 std::vector<int> m_ysymm_nodes;
130#ifdef FH_VISUALIZATION
134 std::map<int,Ogre::SceneNode*> m_RenderNodes;
138 std::map<int,Eigen::Vector3d> m_ic_map;
139 std::map<int,Eigen::Vector3d> m_load_map;