11#ifndef CInternalCable_H
12#define CInternalCable_H
15#include "cable/subroutines/CableElDynStiff.h"
17#include "sfh/constants.h"
18#include "sfh/linalg.h"
19#include "sfh/math/array.h"
20#include "sfh/math/math.h"
21#include "sfh/timers/StopWatch.h"
23#include <fhsim/simobject/SimObject.h>
24#include <fhsim_environment/EnvironmentProvider.h>
25#include <fhsim_environment/ElementFlowInteraction.h>
37inline constexpr int kNumElements = 2;
49inline constexpr const char* kMaterialName =
"Trawl/SteelWire";
62 double numericalDamping;
69 double stepSafetyFactor;
71 double eAdaptationPeriod;
72 std::string materialName;
74 std::string cableName;
85 numElements = cable_defaults::kNumElements;
97 materialName = cable_defaults::kMaterialName;
105 return sfh::pi * 0.25 * diameter * diameter * dE;
118 double* adFacePosNormal;
119 double* adTextureCoordU;
120 double* adTextureCoordV;
132 drawDiam = drawDiameter;
133 numRenderEdges = numFaces + 1;
134 sizeIndexBuffer = numElements * numRenderEdges * 2;
135 textureScale = 5 * (sfh::pi * drawDiam);
136 aiIndex =
new int[sizeIndexBuffer];
137 deltaTheta = 2 * sfh::pi / numFaces;
138 adTheta =
new double[numRenderEdges];
139 adSinTheta =
new double[numRenderEdges];
140 adCosTheta =
new double[numRenderEdges];
141 adCirclePos =
new double[(numElements + 1) * (numRenderEdges) * 3];
142 adFacePosNormal =
new double[(numElements + 1) * (numRenderEdges) * 3];
143 adTextureCoordU =
new double[numRenderEdges];
144 adTextureCoordV =
new double[numElements + 1];
145 adTextureCoordV[0] = 0;
146 for (
unsigned short i = 0; i < numRenderEdges; i++) {
147 adTheta[i] = i * deltaTheta;
148 adSinTheta[i] = sin(adTheta[i]);
149 adCosTheta[i] = cos(adTheta[i]);
150 adTextureCoordU[i] = adTheta[i] * (sfh::pi * drawDiam) / textureScale;
153 for (
int element = 0; element < numElements; element++) {
154 for (
int edge = 0; edge < numRenderEdges; edge++) {
155 aiIndex[i++] = element * numRenderEdges + edge;
156 aiIndex[i++] = (element + 1) * numRenderEdges + edge;
167 delete[] adCirclePos;
168 delete[] adFacePosNormal;
169 delete[] adTextureCoordU;
170 delete[] adTextureCoordV;
179 void Update(
int element,
const double* adElPosA,
const double* adElPosB,
const double* adDirection,
double dL0)
182 sfh::math::FindNotParallel(adDirection, 3, adNotParallel);
185 sfh::linalg::Cross(adDirection, adNotParallel, adNormal1);
186 sfh::linalg::Cross(adDirection, adNormal1, adNormal2);
187 sfh::math::Normalize3(adNormal1);
188 sfh::math::Normalize3(adNormal2);
189 sfh::math::ArrayMultiply(adNormal1, drawDiam / 2.0, 3);
190 sfh::math::ArrayMultiply(adNormal2, drawDiam / 2.0, 3);
191 adTextureCoordV[element + 1] = adTextureCoordV[element] + dL0 / textureScale * 3;
193 for (
unsigned short face = 0; face < numRenderEdges; face++) {
194 for (
unsigned short ind = 0; ind < 3; ind++) {
196 adFacePosNormal[element * ((numRenderEdges) * 3) + 3 * face + ind] = adSinTheta[face] * adNormal1[ind] + adCosTheta[face] * adNormal2[ind];
197 adCirclePos[element * ((numRenderEdges) * 3) + 3 * face + ind] = adElPosA[ind] + adFacePosNormal[element * ((numRenderEdges) * 3) + 3 * face + ind];
199 adFacePosNormal[(element + 1) * ((numRenderEdges) * 3) + 3 * face + ind] = adSinTheta[face] * adNormal1[ind] + adCosTheta[face] * adNormal2[ind];
200 adCirclePos[(element + 1) * ((numRenderEdges) * 3) + 3 * face + ind] = adElPosB[ind] + adFacePosNormal[(element + 1) * ((numRenderEdges) * 3) + 3 * face + ind];
207 double adNotParallel[3];
223 virtual void FinalSetup(
const double dT,
const double*
const adX, ISimObjectCreator*
const creator);
226 virtual void OdeFcn(
const double*
const adPosA,
227 const double*
const adVelA,
228 const double*
const adPosB,
229 const double*
const adVelB,
230 const double*
const adX,
231 double*
const adXDot,
248 void EvaluateElementsAt(
const double* adPosA,
const double* adVelA,
const double* adPosB,
const double* adVelB,
const double* adX,
double dT)
const;
259 const double* posA,
const double* velA,
260 const double* posB,
const double* velB,
261 const double* X,
double* J,
int nStates,
int stateOffset)
const;
283 const double* posA,
const double* velA,
284 const double* posB,
const double* velB,
285 int globalPosIdxA,
int globalVelIdxA,
286 int globalPosIdxB,
int globalVelIdxB,
287 double endInertiaA,
double endInertiaB,
288 const double* X,
double* J,
int nStates,
int stateOffset)
const;
292 const double*
const adVelA,
293 const double*
const adPosB,
294 const double*
const adVelB,
323 void TakeWakes(
const double* adPosA,
const double* adPosB,
const double* adX,
double T);
327 double*
const adEndForceA,
328 double*
const adEndForceB,
329 double*
const pdEndInertiaA,
330 double*
const pdEndInertiaB,
331 const double*
const adPosA,
332 const double*
const adVelA,
333 const double*
const adPosB,
334 const double*
const adVelB,
335 const double*
const adX,
341#ifdef FH_VISUALIZATION
343 void RenderInit(Ogre::Root* ogreRoot);
346 void RenderUpdate(
const double*
const adX,
const double* adPosA,
const double* adPosB);
353 void ResetAllNodeForces()
const;
356 void AddAllElementForces(
const double*
const adPosA,
357 const double*
const adVelA,
358 const double*
const adPosB,
359 const double*
const adVelB,
360 const double*
const adX,
364 void CalcDerivatives(
const double*
const adX,
365 double*
const adXDot)
const;
368 virtual void AddElementForce(
int cableElement,
369 const double adPosA[3],
370 const double adVelA[3],
371 const double adPosB[3],
372 const double adVelB[3],
382 virtual void AddNodeForce(
const double [3],
const double [3],
double [3])
const { }
394 const double posA[3],
const double velA[3],
const double posB[3],
const double velB[3],
395 const double waterVel[3],
double forceA[3],
double forceB[3])
const;
405 const double* posA,
const double* velA,
406 const double* posB,
const double* velB,
407 const double* X,
double dFA_dposB[9],
double dFA_dvelA[9])
const;
421 environment::wake::ElementFlowInteraction
m_flow;
423 double m_elVelWater[3];
424 double m_elMeanPos[3];
425 double m_elMeanVel[3];
427#ifdef FH_VISUALIZATION
429 Ogre::Root* m_ogreRoot;
430 Ogre::SceneManager* m_sceneMgr;
431 Ogre::Entity* m_renderElement;
432 Ogre::SceneNode* m_renderNode;
433 Ogre::ManualObject* m_cableRenderObj;
436 Ogre::Entity* m_renderSphere[2];
437 Ogre::SceneNode* m_renderNodeSphere[2];
442 mutable bool m_forceOutsideJacobian =
false;
Definition CableElDynStiff.h:31
Definition InternalCable.h:214
virtual ~InternalCable()
The destructor deletes dynamically allocated memory.
void ComputeStructuralJacobian(const double *posA, const double *velA, const double *posB, const double *velB, const double *X, double *J, int nStates, int stateOffset) const
double m_eA
The stiffness of the cable.
Definition InternalCable.h:414
double ** m_aadForceB
The force on the B nodes.
Definition InternalCable.h:419
void EvaluateElementsAt(const double *adPosA, const double *adVelA, const double *adPosB, const double *adVelB, const double *adX, double dT) const
virtual void AddNodeForce(const double[3], const double[3], double[3]) const
Definition InternalCable.h:382
double ** m_aadForceA
The force on the A nodes.
Definition InternalCable.h:418
bool HasForceOutsideJacobian() const
Definition InternalCable.h:236
void AddEndpointJacobianContributions(const double *posA, const double *velA, const double *posB, const double *velB, int globalPosIdxA, int globalVelIdxA, int globalPosIdxB, int globalVelIdxB, double endInertiaA, double endInertiaB, const double *X, double *J, int nStates, int stateOffset) const
void MarkForceOutsideJacobian() const
Definition InternalCable.h:386
void AddBareElementForce(int cableElement, const double posA[3], const double velA[3], const double posB[3], const double velB[3], const double waterVel[3], double forceA[3], double forceB[3]) const
unsigned long m_numNodes
The number of nodes of the cable.
Definition InternalCable.h:350
void TakeWakes(const double *adPosA, const double *adPosB, const double *adX, double T)
SCableSpec m_CableSpec
The cable specification.
Definition InternalCable.h:413
environment::wake::ElementFlowInteraction m_flow
The flow at the element midpoints, the other objects' wakes taken per step (MARE-0223); the Environme...
Definition InternalCable.h:421
double m_meanTensionTime
The time of the last AdvanceMeanTension.
Definition InternalCable.h:415
double NodeInertia(unsigned long node) const
double EndInertia(int end) const
unsigned long * m_iStatePos
An array of indices to the node position states.
Definition InternalCable.h:409
environment::EnvironmentProvider * m_environment
m_flow's Environment, from FinalSetup; null before it and without one (fhsim_fishery's tests set it b...
Definition InternalCable.h:422
CableElDynStiff ** m_cableElements
An array holding the cable elements.
Definition InternalCable.h:417
virtual void OdeFcn(const double *const adPosA, const double *const adVelA, const double *const adPosB, const double *const adVelB, const double *const adX, double *const adXDot, double dT) const
Calculates the state derivatives and the end forces.
bool SegmentEndBlocks(unsigned long segment, const double *posA, const double *velA, const double *posB, const double *velB, const double *X, double dFA_dposB[9], double dFA_dvelA[9]) const
virtual bool InitializeStates(const double *const adPosA, const double *const adVelA, const double *const adPosB, const double *const adVelB, double *const adX)
Method for setting initial conditions when the input is known, which may be implemented in the indivi...
unsigned long m_numElements
The number of elements to divide the cable into.
Definition InternalCable.h:349
double GetLength()
Calculates the length of the cable.
void UpdateCable(double newLength)
Sets the unstretched length of the cable, divided equally between its elements.
unsigned long * m_iStateVel
An array of indices to the node velocity states.
Definition InternalCable.h:410
void AddEndForcesAndInertia(double *const adEndForceA, double *const adEndForceB, double *const pdEndInertiaA, double *const pdEndInertiaB, const double *const adPosA, const double *const adVelA, const double *const adPosB, const double *const adVelB, const double *const adX, double dT)
Adds the end forces and inertia to the supplied data structures.
void AdvanceMeanTension(const double *adPosA, const double *adPosB, const double *adX, double T)
InternalCable(ISimObjectCreator *creator, const SCableSpec &CableSpec)
The constructor sets the pointer to the output object and the parser object.
Definition InternalCable.h:36
constexpr double kMaxLengthChangeSpeed
Cable/Branched: how fast the cables may change length [m/s].
Definition InternalCable.h:53
constexpr double kDrawScale
The visual scale of the cable.
Definition InternalCable.h:52
constexpr double kMaxTension
The maximum tension in the cable [N].
Definition InternalCable.h:45
constexpr int kNumFaces
The visual number of faces of Cable/LumpedMass.
Definition InternalCable.h:50
constexpr double kStepSafetyFactor
Read and checked, not used by the stiffness calculation.
Definition InternalCable.h:46
constexpr double kMeanTension
The mean tension of the cable [N].
Definition InternalCable.h:47
constexpr double kFluidRho
The density of the surrounding fluid [kg/m³].
Definition InternalCable.h:43
constexpr double kAdaptationPeriod
The time constant of the adaptation of the mean tension [s].
Definition InternalCable.h:48
constexpr double kYoungsModulus
The stiffness of the cable material [Pa].
Definition InternalCable.h:41
constexpr double kDampingRatio
The relative axial damping.
Definition InternalCable.h:42
constexpr int kBranchedNumFaces
The visual number of faces of Cable/Branched's General tag.
Definition InternalCable.h:51
constexpr double kDiameter
The diameter of the cable [m].
Definition InternalCable.h:40
constexpr double kDensity
The density of the cable material [kg/m³].
Definition InternalCable.h:38
constexpr double kNumericalDamping
Linear damping rate on each node's velocity (relative to the earth, not the water) [1/s].
Definition InternalCable.h:39
constexpr double kMaxStepLength
The step the reduced stiffness is chosen for [s]; this small keeps the full stiffness.
Definition InternalCable.h:44
Contains some specifications and methods used for rendering cables.
Definition InternalCable.h:111
SCableRenderSpec(int numFaces, int numElements, double drawDiameter)
Definition InternalCable.h:130
~SCableRenderSpec()
The destructor frees allocated memory.
Definition InternalCable.h:162
void Update(int element, const double *adElPosA, const double *adElPosB, const double *adDirection, double dL0)
Definition InternalCable.h:179
Contains some specifications used for simulating cables.
Definition InternalCable.h:59
void Reset()
Resets the specification to the defaults.
Definition InternalCable.h:83
double CalcEA()
Calculates the stiffness of the cable.
Definition InternalCable.h:103
SCableSpec()
The constructor sets some default values.
Definition InternalCable.h:78