Definition DoorAndClumpWakeBodies.h:46
DoorAndClumpWakeBodies(EnvironmentForces &forces)
environment::wake::WakeCastState Body(const double *X, int body) const override
The centre and velocity of the body's element [m], [m/s], NED.
int NumBodies() const override
The number of doors plus the number of clump weights.
double BodyRadius(int body) const override
√(L·W/π) for a door, √(2rL/π) for a clump weight [m].
environment::wake::SourceLoad BodyLoad(const double *X, int body, const double bodyVel[3], const double waterVel[3]) const override
Definition TrawlCableConstraintSets.h:133