FhSim  3.1.0
Marine systems simulation
Loading...
Searching...
No Matches
AuvRender.h
1#pragma once
2
11#ifdef FH_VISUALIZATION
12
13#include "AuvHullLaw.h"
14
15#include <Ogre.h>
16
17namespace auv_render
18{
31double HullRadiusAt(double length, double hullRadius, double bodyX);
32
39void BuildHullSurface(Ogre::ManualObject* hull, double length, double hullRadius);
40
54void BuildFinPlane(Ogre::ManualObject* fins, const auv_hull::Rudder& rudder, double length, double hullRadius,
56} // namespace auv_render
57
58#endif
RudderPlane
Definition AuvHullLaw.h:194
Everything one fin plane needs beyond its inflow and its commanded deflection.
Definition AuvHullLaw.h:201